If Colour is fixed, eLse …

Entries categorized as ‘grEen beLt :: Game Design’

Let us begin

November 29, 2007 · Leave a Comment

eLse is a 3D world building and painting game with pastel rendering. Player can chose a plain model from the game and paint on it. So far eLse only provide player pastel painting.

Player can paint on the model’s every surface with color chosen by player. After player satisfy with the painting, player can place the object into the world. There is some rewards with using balance color, such as more colors, new object or new skill.

This game doesn’t have a clear ending objective as eLse actually provide a world for player to create and paint. Player can move around the camera in the world and snap screen shot for his pastel world.Majority of the 3D world, model or object we saw in this world is still photorealistic.

They have solid color, real texture, realistic ray tracing and other visual effect which try to represent the real world. There are some other type of rendering which is non-photorealistic such as toon shaded 3D world which represent a comic world.The main idea of eLse is a 3D world that rendered with non-realistic rendering, and the visual effect is pastel. There are a lot of traditional art such as water color, pastel, oil painting. They are less famous in 3D world due to various reason, the most significant reason is “3D world is meant to represent a real world as much as possible”. Most of the traditional arts are artistic and non-realistic.

The first type of visual effect we chose is pastel. There are few more type to be chose from but we rather focus on one thing first and make the best out of it. Various reasons we go for pastel but the most important is Min Bee is very familiar with pastel. She knew it’s characteristics, source, skill and technique, with her starting knowledge we will have less learning curve dueling with pastel effect in 3D. eLse not only let player create a new world with building, plantation, animal of player’s choice, eLse let player paint color with pastel on those object before placing them into the world. This give a chance for player to be a painter of 3D world. After the world finish, player can enjoy a world with pastel, capturing those picture and share it.

Since eLse is still a game. Everything will come to a cost and balancing is needed. To ensure eLse will bring message to players about colors, we design the game play in a way that player need to ensure balance of color, and a little theory of color to progress well in the game. For keeping the fun, and keeping this game attraction to girl and kids, nothing will be hard in the game, just a better view or more tools to chose.

Categories: grEen beLt :: Game Design
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